Fantasy Sagas

Coming in February Ironwood Omnimedia will release 12 new products.

The 12 new products range across 8 new titles, four of which will be released in both E-RPG and d20 formats.

The new product line features 6 new titles from the Journal Series. The series contains record keeping resources for players to track and maintain character information and stories throughout their campaigns. (more…)

Version 1.3 of the Fantasy Sagas Player’s Guidebook is now available.  

Ruel Knudson speaks out about the changes, and errata from the previous version.

“We discovered, rather late, that the first release was actually a corrupted version of the book. During the final compiling and uploads the files got overwritten by older files which weren’t accurate. We began receiving emails about this late last month and members of the Ironwood Community were very helpful in pointing out the sections that had been corrupted.”

Ruel Knudson and the Ironwood Development team weren’t simply satisfied with making those corrections, however. Instead, the entire book went through another overhaul.

(more…)

ORLANDO, FL—July 21, 2006— Ironwood Omnimedia has released its first of many products for the E-RPG System; Fantasy Sagas: Player’s Guidebook and The Game Master’s Lodestar. These two products are all the rules necessary for players to get started with the Sagas Game.Sagas is a universal role-playing game designed so that players can interchange rules and settings seamlessly between the three rule sets: Fantasy, Modern, and Sci-Fi. Above all else, Sagas is a character-focused game. Players create and develop characters that are individuals with strengths, weaknesses, and skills that the players feel are appropriate for their character.

Both, the Fantasy Sagas: Player’s Guidebook and The Game Master Lodestar have been released as a free PDF downloads, or a $5 printable PDF E-Book. Perfect bound hardcopy editions are available for $10 for the Player’s Guidebook and $7.50 for The Game Master Lodestar (+ shipping and handling).

ORLANDO, FL—July 10, 2006— Ironwood Omnimedia will release its first of many products for the E-RPG System; Fantasy Sagas: Player’s Guidebook and The Game Master’s Lodestar. These two products are all the rules necessary for players to get started with the Sagas Game. Sagas is a universal role-playing game designed so that players can interchange rules and settings seamlessly between the three rule sets: Fantasy, Modern, and Sci-Fi. Above all else, Sagas is a character-focused game. Players create and develop characters that are individuals with strengths, weaknesses, and skills that the players feel are appropriate for their character.

E-RPG is the game system developed for Sagas. It allows players to focus their playing style on the areas that they feel more involved with. For instance, players more interested in combat can become more involved with the tactics and strategy that the combat system affords, while those players more interested in other aspects only need concern themselves with the basic mechanics of combat. This allows players to develop the game they want to play as they play it. If you enjoy the balancing act of dealing with diplomatic encounters a player can learn all the nuances to character social interactions and apply various tricks and skills to make the encounter more interesting and dramatic for them.

The game’s ability to conform is easily handled while playing. Game Masters and players do not need to generate a game around a style. Well-developed stories can allow for players to change the tone of their playing throughout the playing experience. This includes character development. The purchase point system employed by E-RPG means that a player who isn’t happy with the current direction of a character could develop the character through the game in an entirely different direction. For instance, the player whose character begins as a bookworm may decide to put down the books and develop a more physical role. As the character becomes more adept at this new role it can become more proficient and soon seem to be an almost new character.

Why release for free? The answer is actually rather simple: new games aren’t cheap. No one knows what they are getting into with a whole new product line. The market is filled with mainstays and names that are synonymous with the industry or their particular genres. With many of these companies charging around $25-$30 (or more) per book, and requiring upwards of three books just to get started, the industry may seem a little daunting for new players to dive into. By releasing the core rules as free downloads would be players can look over the game and see if it’s right for them. If players like what they see they can purchase printed material for $10, or download printable versions of the e-book online at http://www.lulu.com/ironwood.

Link to Ironwood*: http://ironwoodnexus.com/

ABOUT Ironwood Omnimedia Company, LLC Ironwood (IOM) was founded in 2006 to connect artists with diverse audiences through innovative, creative and broad avenues. We believe an artist’s talents and their ideas represent the best in all of us. IOM is the brainchild of Ruel Knudson and Willie Santana, it was created as a product development agency of sorts where artists could bring an idea and see it develop profitably through multiple avenues; in essence, representing the project.

ABOUT LULU Founded in 2002, Lulu is the world’s fastest-growing print-on-demand marketplace for digital do-it-yourselfers. Please see http://www.lulu.com/ for more information.# # # MEDIA CONTACT: media@ironwoodnexus.com