I know that 3 post in as many days seems like alot for me. It is. However, I need a bit of a break from work today to clear my head which is clogged a bit from building the last CRM wizards.

I had expected to have cut the cord on the CRM by now. However, I really just couldn’t leave it alone with the last wizards to be built. Those being the wizards for Modern Sagas Content, in particular the vehicles. The Software Wizards for MS were completed late last week. However, Vehicles are alot more complicated as they also include several wizards for their various components. There is a wizard for the vehicle, vehicle types, vehicle groups, vehicle system groups, and the coordination of those wizards through the CRM and reporting. New classes have to be created for them pragmatically and new base default systems and how they can be altered must all be created as well. In short, building just the addition of vehicles is like building a set of 4 other systems.  It is a bit of a mess.

Furthermore, the code has to include Credits, reporting string builders of various formats, file saving and recalling, etc. A lot has to go into building and adding new features. However, I believe it is a must for release.

That still leaves adding Modern Sagas items to the standard items systems. This shouldn’t be too difficult, however, it does mean that I have to add some things and figure out some relationships. For instance, what about night vision, or thermo vision? What about optical sights, firearms and customization, and more. So I guess the cord still isn’t cut. I think, at this point, finishing basic systems and vehicles will have to suffice. I am a bit worried about forward compatibility in regards to automation. For instance, if there is an actual virtual table top as planned I want it to automatically adjust for things like thermo vision and know the difference between thermo vision and night vision. At this point, I don’t know how possible it will be. It may be too much to expect this early in the game, and there may be some concessions in the long run.

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